Product · USG Teams · formerly CharacterForge
USG WorldForge
Characters, architecture, and landscapes — from photos of the same subject at different angles (or one front / side / back sheet). Built with Blender on your Mac. Exports for USG Studio, Unreal, and film tools. Photoreal photo surfaces — not cubes, spheres, or cylinders.
macOS 12+ · Intel & Apple Silicon · needs Blender 4 in Applications · after install the app is a local browser UI at http://127.0.0.1:7860
What you can make
Publish to the 3D library
After a model is built it also lands at /models/. Download is one big button. The mesh is not watermarked — you still credit USG Studio in end titles: 3D assets: USG Studio / USG WorldForge — usgstudio.com. Every zip includes CREDIT_USG_STUDIO.txt.
Access on the web
WorldForge is a local web app, not a cloud 3D farm. 3D builds need Blender on the machine that runs them — your photos stay on your Mac.
- Install the Mac app from the download above.
- Open CharacterForge from Applications (the product name inside is WorldForge).
- Your browser opens
http://127.0.0.1:7860— that is the full UI. Bookmark it.
There is no public hosted generator on usg-teams.com (that would require Blender + a GPU on our servers). The download is the web access, running on your computer.
Install
- Install Blender 4 into
/Applicationsif you do not have it. - Download the
.dmg, open it, drag CharacterForge to Applications. - First launch: right-click the app → Open (macOS Gatekeeper).
- Drop one contact sheet (front | side | back, or facade | aerial | 3/4) or files named
front.jpg,side.jpg,back.jpg,aerial.jpg. Same person/place = one object. - Press Make 3D. Files land in
Desktop/WorldForge_Exports.
This build is distributed outside the App Store. If macOS says the app cannot be opened, right-click → Open, or run:
xattr -cr /Applications/CharacterForge.app
Downloads
| File | Platform | Notes |
|---|---|---|
| CharacterForge-latest-macOS.dmg | macOS 12+ (Intel & Apple Silicon) | Current installer (v1.2.0) — photoreal multi-angle hull |
| USG-WorldForge-latest-macOS.dmg | macOS 12+ | Same file, WorldForge filename |
| CharacterForge-1.2.0-macOS.dmg | macOS 12+ | Versioned copy |
| SHA256 checksum | — | 9faa8a6d9702e7b8c83f37d5bc84408c4ef97c67bb024db9f0b2b74e320c09de |
Needs Blender. Exports .blend, .obj, .usd (GLB/FBX when the Mac supports them). Ships as CharacterForge.app; the UI title is USG WorldForge.